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Xcom 2 patch notes xbox 1
Xcom 2 patch notes xbox 1




xcom 2 patch notes xbox 1

The ‘static’ scope keyword now works with override classes, allowing static functions to be overridden

#Xcom 2 patch notes xbox 1 mods#

Removed a hitch that would occur when building visibility is disabled/enabledįixed an issue causing lighting to appear dark when launching the title on specific AMD setupsįixed an issue where the default setting for the Anarchy’s Children slider in the options menu was inconsistent between platformsįixed an issue where enemy weapons would continuously ragdollįixed an issue where the Loadout screen music plays after loading a Strategy save mid-missionįixed a crash that would occur when accessing the ADVENT Broadcast Network mission while mods were active on the Geoscapeįixed an issue where users could access locked customization optionsįixed an issue where the wrong options were sometimes appearing in the Gameplay tab in the Options menuįixed an issue where tooltips would not show when viewing the Options menu Specialists can no longer receive the Phantom ability through the Advanced Warfare Centerįixed an issue where certain AOE attacks could be used when selected while the unit was in movementĪDVENT and Alien units with weapons have been given range bonuses/penaltiesįixed an issue where squads would be deleted when saving and editing Loadoutsįixed an issue where new squads were not being created upon selecting “Save As New Loadout” in the Edit Loadouts Menuįixed an issue where weapon customizations were not saved when created in the Squad Loadoutįixed an issue where the Stun Lancer’s charge attack was causing players to desyncįixed an issue where Skulljacked units floated too high in the airįixed an issue where weapons inappropriately remained in the hands of soldiersįixed an issue where grenades were causing environmental damage on their way to the targetįixed an issue where XCOM soldiers and Psi-Zombies were able to share the same tileįixed multiple animation issues caused when carrying an unconscious unitįixed an issue where a soldier remained bound by a Viper’s Bind and Crush ability after killing itįixed an issue where explosions would occur early

xcom 2 patch notes xbox 1

Soldiers equipped with the Hazmat Vest will no longer be affected by Acid Burn when pathing over Acidįixed an issue where loot was not being given to the player after killing an enemy next to a soldier with a hacked turretįixed multiple issues that would occur when a Gatekeeper is killed while affected by Chryssalid poison Zombie Soldiers count towards “Soldiers Dead” counterĮvac zones can no longer be placed on a soldierįixed an issue where XCOM units were hitching after pod revealsįixed an issue where armor was not resetting properly after restarting the Avenger Defense missionįixed a crash that would occur after opening an ADVENT garage door

xcom 2 patch notes xbox 1

Mimic Beacons can no longer be targeted by Aid Protocol

xcom 2 patch notes xbox 1

Mimic Beacons can no longer be reanimated Repeater no longer triggers after Stock damage or damage done over time Fixed an issue where the doom countdown timer was refilling after the Avatar bar filled up






Xcom 2 patch notes xbox 1